I was thinking... now that I have a relatively large amount of free time, why I don't work on my plamo projects more.
Then I realized that I've kind of trained myself to only work on Gunpla at night after everything else is done. It was kind of like my reward after doing a bunch of stuff during the day. Time to relax I guess and just throw myself into that world before I go to sleep. Mecha dreams! haha
During the summer when the days are longer I feel like I should be doing other things during the day light hours and when night comes I often find myself out in the city socializing (city boy. Can't help it.)
So despite the tremendous amount of free time I have, I accomplish surprisignly little as far as plamo goes. That's unfortunate. I really feel like I must be one of the slowest gunplars out there! haha and I get distracted so easily too. Just want to keep building. Building building building. I buy because I can. And because they look cool. There's so many things I want to do but realistically..? Yeah I say that but I'm not going to stop. I'm an addict.
During my Sinanju days I'd commit the time. Commit the time... I just really wanted to see the finished product. I was impatient so I pushed. Now I'm just so relaxed and have set my pace up that I don't rush anything.
I'm not saying that I want to change as I'm quite happy with my life right now just the way it is but it is something worth noting. I was unintentionally limiting my Gunpla time because I've set it up as a type of reward mechanism.
When do you like to work on your models and for how long does a 'session' usually last for you? Just curious to hear how other people do it.
Now... can't have a post without pics so... here's an old one from back in the day. People who've frequented this blog from the beginning may remember this one.
Wednesday, August 18, 2010
Tuesday, August 17, 2010
Ebon Enforcer - The Saga Continues
Decided to enter this into the HLJ contest because I couldn't get anything new done in time. Here is the story of the upgrades. Please see here if you don't know the first part of the story.
As the battle with the Federation forces continued and with mounting loses on both sides, the Ebon Enforcer was forced into a more supportive role in battles as opposed to it's' standard role as an escort / long range detection unit for VIP's.
Through many vigorous sorties this Sinanju was put through it's paces and while completing all of it's missions successfully the results were less than satisfactory. The PsyCo-RPX system proved to be too taxing on the pilot and on the actual mechanics of the suit itself resulting in increased damage and deterioration of the frame material. This happened particularly in exposed joint sections and in those places where the design of the suit itself wasn't that strong, specifically, small connecting rods that linked armour parts to each other or to the frame itself.
Because of this, the suit was sent in for repairs no less that 12 times resulting in a suit that performs suitably lower than baseline specifications. The left elbow assembly had to be entirely swapped out in a field repair and was never properly replaced due to time restraints, lack of parts and available resources.
However, before the problems with this Sinanju came to surface, special weapons for the unit were already in development. By the time the Ebon Enforcer project was discontinued the new weapon systems were online and ready for testing.
The primary and most noticeable armament upgrade is the bazooka. This bazooka has an extra powerful scope for extremely long range targeting. The real gem of the design however lies not within the bazooka itself but within the shells. Conventional nuclear and atomic weapons were banned under the Antarctic treaty but these shells are an experimental and highly classified new weapon known as a "LUMP" which stands for "Localized Ultra Magnetizing/Polarizing" shell. The LUMP's, in short, cause anything metallic within a 100m radius to be pulled towards the point of detonation. Each LUMP is a 'double' explosion, the first irradiates the local area with negative ions and the second explosion creates a ultra dense positive ion epicenter held together in a Feynman QED field.
This, in theory, would cause all mobile suits/armour within a given area (with allowances for distance, mass, velocity and direction) to either be immobilized, or slowed significantly. This would enable a secondary unit to pick off the suits with relative ease.
The shell amount is limited to 5 in the magazine and one in the chamber. Each shell costs roughly as much as one Geara Zulu unit.
The second upgrade is the main camera which is no longer a main camera but a highly powerful optical laser weapon. For the laser weapon to work all 3 cameras (2 on the bazooka, 1 on the rifle) have to be used for targeting. The range is unknown but the weapon has been shown to be capable of punching through a battleship's hull at a range of 500 meters in ideal conditions. Many miniaturized cameras for the 360 panoramic cockpit monitor have now been placed in numerous strategic positions around the mobile suit itself to substitute for the loss of the main camera. All zooming and targeting function are now done through the weapon scopes.
Laser power is fed from the main power line, thus enabling the pilot to use up their remaining energy reserves in a powerful blast or be most conservative with many short low powered bursts.
As of yet both weapons have yet to be used in actual field combat.
Sunday, August 15, 2010
The Worth of a Machine
This is my entry into the 2010 Hobby Link Japan - Playing with Plastic (VIDEO) contest.
I made a 3 minute copyright friendly version here that's significantly less interesting but in accordance with the rules of the contest. I gave that 3 min version one an audio track which can be seen here. But this one is the "director's cut" which is basically how I would have made the video without the time constraints.
I spent a lot of time editing the dialogue but I might have still missed some things. A one man editing team is not recommended (if you noticed any spelling mistakes, outside of simultaneously and fulfilling please let me know!) . Either way I hope I left enough time for most of you to read what they're saying. Still, I wanted to keep the video length at a nice even number (5 min exactly) and still maintain a reasonable pace to the story telling.
Originally I was a bit hesitant to make this as it seemed a bit "daunting" but after I started... I got really excited about it and it ended up being a lot of fun to do! Sometimes you need a contest/deadline to excite the creative spark again. Even if I don't win I'm happy for the opportunity to make something creative again.
Hope you like it and feed back is, as usual, welcomed and encouraged. And now I think it's time for a little "mental health" project to unwind from all of this!
I made a 3 minute copyright friendly version here that's significantly less interesting but in accordance with the rules of the contest. I gave that 3 min version one an audio track which can be seen here. But this one is the "director's cut" which is basically how I would have made the video without the time constraints.
I spent a lot of time editing the dialogue but I might have still missed some things. A one man editing team is not recommended (if you noticed any spelling mistakes, outside of simultaneously and fulfilling please let me know!) . Either way I hope I left enough time for most of you to read what they're saying. Still, I wanted to keep the video length at a nice even number (5 min exactly) and still maintain a reasonable pace to the story telling.
Originally I was a bit hesitant to make this as it seemed a bit "daunting" but after I started... I got really excited about it and it ended up being a lot of fun to do! Sometimes you need a contest/deadline to excite the creative spark again. Even if I don't win I'm happy for the opportunity to make something creative again.
Hope you like it and feed back is, as usual, welcomed and encouraged. And now I think it's time for a little "mental health" project to unwind from all of this!
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