Showing posts with label legs. Show all posts
Showing posts with label legs. Show all posts

Thursday, June 9, 2011

MG Shenlong - WIP 5

Just trying out different back grounds.  I did nothing to the white armour.  Just left it as is as I'm prone to do.  I'm not finicky about my whites unless we're talking about my t-shirts and socks.





Sometimes when you're making Gunpla you gotta make some cinnamon rolls too.  What?  You don't do that?!

Which one of the backgrounds do you like and why? Any opinions? Just curious.

Thursday, August 19, 2010

HLJ VF-27 - WIP 4 - Legs/Feet

Back to work! Was busy doing contest stuff but that's all done with now so back to the project at hand. I'm actually much further ahead on this project than this stage but I'm updating you all when time permits.

Was really looking forward to making this part in particular because it's quite a different design than the regular VF-25.  I would love to paint this in some type of metallic colour when time permits.  Considerably more parts the the standard VF-25 foot.
Lots of movement and more stable than the VF-25 foot.
Lot's of mechanical details to bring out if you're inclined to do so.
Hip joint.  Very large range of motion here but later gets constrained considerably when the armour is applied.
Would love to paint this!  It would never been seen though!
I knew this would happen but I did it intentionally to show why sanding can be troublesome with Macross kits.  If you sand too much the surface area won't line up with the adjacent piece.  It's a minor thing but... if you're reading this you're probably a perfectionist similar to myself so it's probably relevant to you :)
Another thing to be careful of with Macross kits is pegs that look like nubs.  Do NOT cut these.  They are important for the transformation system and to keep the different forms locked into place.
Reasonable amount of parts.
Love these legs.  Beautiful lines.
Locking mechanism to extend the ankles out for the different transformation modes.  Small but very important.  That's basically the underlying principle of this kit.  Everything matters.  Well almost everything (outside of the horns on the head).

Friday, December 26, 2008

MSN-06S Sinanju - Work Log 2 - Feet and Legs

Well after working on the feet and legs I can see why this kit cost so much. OYW was interesting because it had a unit skeleton for the leg. Impulse and I.Justice both had a lot of detail, some sliding parts, but too thin to be realistic. This suit... is sturdy. Not that many parts and good articulation. And it's built like a war machine. Flexible but heavy. And powerful. Much better design than the OYW but then again... this suit was made almost 20 years later (UC time). It is big. See for yourself. I'm using my OYW RX-78.2 in the shots for comparison. Sinaju is built like a UC CE suit. It's almost Seed/Destiny -esque in it's design but... it's not. It's more realistic. And that's why I love it. Great engineering. Exactly one panel per leg.
There are a couple little details in there for the purists. Saw some parts that I might want to paint providing they aren't covered up with armour. I'm going to wait until I put the armour only before I consider doing any painting on the frame. There are a couple of places I'm definitely going to hit though. So far so good! I'm liking this kit so far.

Here's a pic of my loot before I started. Sinanju has been on my mind recently as you can tell.
Camparison shots: